![]() ![]() ![]() Neptune often ends up teaming up with the other goddesses to help them resolve issues in their respective lands. ![]() All three agree because they feel Purple Heart would pose the greatest threat to them individually. Done against Purple Heart in the beginning by Black, White, and Green Heart as a means to eliminate a competitor and break out of the stalemate they were currently in.Despite this, only five of the six playable CPUs have actual deep voices in their goddess form. Contralto of Danger: After the HDD, their voices are deeper than in their human form.Colorful Theme Naming: With the exception of Neptune, the other three goddesses are named after their respective colors.Tropes Are Not Bad, since this makes sure the magic and utility of the Makers keeps them useful throughout the game. While the CPUs are powerful in battle, especially with their transformations and EXE Drives, they tend to only be powerful with limited selections of buffs or utility abilities. BFS: Most of the sword-wielding CPUs' weapons when they transform.Ambiguously Bi: Some of them say stuff that suggest they're straight (like the whole If It's You, It's Okay thing between Neptune and Noire, and Vert talking about her potential prince), yet other stuff suggest otherwise (like the whole If It's You, It's Okay thing between Neptune and Noire, and Vert's constantly playing The Tease to IF).The Ageless: They don't age unless they lose their goddess power, and they were created to look the way they are now from the get-go.Tropes associated with the CPUs in general: They've been fighting against each other for as long as they can remember. Despite being powerful goddesses, they do have human forms that are less powerful but more energy-efficient, since maintaining their true forms is very taxing. Each CPU rules her respective land and resides within her Basillicom their work includes protecting their lands from enemies, doing quests, paper work or administrate the land. As a matter of fact, during the Myanmar and Scelorian Super War, they were used on both sides.The goddesses of Gamindustri, powered by the hopes and faith of their people. They're very hard to train, but are a great deal if you want to win. Space Squids are sometimes bred to fight in an army. If you hit the heart, the Squid will die.If the intestines are hit, they WILL explode. The only thing that seperates them is a small crack. CAUTION! Two intestines are in the way of the heart.There's a circular space in the middle of the mass of tentacles, where you would expect more arms.Avoid the tentacles and getting shot by electricity volts (shooting electric volts is a way they protect themselves).There's only one way to kill a Space Squid. As adults they can be 6,378.1 kilometers! That is the earth's equatorial radius. As an infant they're not really a threat and are three feet long. As ships "fall" towards the beast, they eather get stabbed by the arms, or explode (if they get near the body). The electricity that isn't needed, sticks to the body, due to gravity. In addition to eating electricity, they excrete light and, of course, electricity. The tentacles are where they would be on an octopus, and they have a gigantic head. Electric energy is their only food source. ![]() They use these stingers to collect electric energy. Space Squids possess millions of tentacles, with each ending in a straight, hollow stinger. This is because of the only food they eat. They're extremely dangerous and are a huge pest to trade federations, intergalactic highways, and ships. ![]()
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